Patient Zero

Privacy Policy

Second Player Studios · Last updated: 27 October 2026

The short version: Patient Zero has no accounts, no ads, no analytics and no purchases inside the game. Playing alone, and designing levels, sends nothing anywhere. Playing with friends online uses Unity's multiplayer services, which receive an anonymous player ID and your IP address so they can connect you. Playing on the same Wi-Fi tells other devices on that network your device's name so they can find your game.

What the game stores on your device

This lives on your device. It never leaves it, and uninstalling the game deletes it.

Sharing levels you make

When you tap Share on a level, the game puts a text code for that level on your device's clipboard. What happens next is up to you: you can paste it into any messaging app, and a friend can paste it back into their game. The game itself uploads nothing, and we do not host, see or store any level.

Playing online (Control Group, Online)

Online games run through Unity Gaming Services, operated by Unity Technologies, so that phones on different networks can reach each other without any network setup:

Unity processes this data to provide the service, under its own privacy policy. We do not receive your IP address and we do not combine any of this with anything else. If you never play online, none of it happens.

Playing on the same Wi-Fi (Control Group, Local)

A Wi-Fi game is announced to other devices on the same local network with your device's name (for example "Pixel 8") and the name of the level being played, so friends' menus can list it. The other players in a game also see each device's name in the lobby. Joining sends game data directly between the devices on that network. Nothing goes over the internet.

If your device's name includes your own name, you can change it in your phone's settings (About phone, Device name) before playing with others.

What we do not do

Children

Patient Zero is not directed at children under 13. Online play has no chat and no way to send messages; players are only connected by sharing a six-character code with friends.

Your choices and deleting data

Purchases

Patient Zero is bought through the store (Google Play), under that store's own terms and privacy policy. We receive no payment details.

Changes

If a version of the game changes what it sends anywhere, this policy is updated before that version is released, with the date the change takes effect.

Contact

Questions about this policy: contact@secondplayerstudios.com

Second Player Studios