Privacy Policy
Second Player Studios · Last updated: 15 October 2026
The short version: Necromangler does not collect, store, or transmit any personal information. There are no accounts, no analytics, no advertising, no advertising identifiers and no servers. The game contains no networking code at all, and on Android it does not even ask for permission to use the internet.
What the game stores, and where
Necromangler saves your game on your own device and nowhere else:
- your progress: regions and spots unlocked, coins, gear, spells and the day you are on
- your catch records, Fishopedia entries, trophies and tournament results
- your settings, such as sound, music and language
This data lives in the app's own storage on your device. It never leaves it. Uninstalling the game deletes it, and there is no copy anywhere else, including with us.
What we do not do
- We do not collect names, email addresses, phone numbers or contacts.
- We do not collect device identifiers, advertising IDs, or location.
- We do not use analytics, crash reporting, or any third-party SDK that gathers data.
- We do not show advertising, and there are no in-app purchases.
- We do not use cookies or any web tracking.
- We do not sell or share data with anyone, because we do not have any.
Permissions
On Android, Necromangler asks for one permission you might notice: vibration, used for haptic feedback when a fish bites or a line strains. Android also adds an internal permission that lets the app's own components talk to each other privately; it gives nothing outside the app any access. The game does not request internet, location, camera, microphone, contacts or storage permissions.
Children
Necromangler collects no data from anyone, including children under 13. There is nothing to delete, export, or request, because nothing about you is recorded outside your own device.
Purchases
Necromangler is a one-time purchase. The purchase is handled entirely by the store you buy it from (for example Google Play or the App Store) under that store's own terms and privacy policy. We receive no payment details.
Changes
If a future version of the game collects anything at all (for example, if online leaderboards or cloud saves are added), this policy will be updated before that version is released, and the change will be described here with the date it took effect.
Contact
Questions about this policy: contact@secondplayerstudios.com
Second Player Studios