Necromangler

Privacy Policy

Second Player Studios · Last updated: 15 October 2026

The short version: Necromangler does not collect, store, or transmit any personal information. There are no accounts, no analytics, no advertising, no advertising identifiers and no servers. The game contains no networking code at all, and on Android it does not even ask for permission to use the internet.

What the game stores, and where

Necromangler saves your game on your own device and nowhere else:

This data lives in the app's own storage on your device. It never leaves it. Uninstalling the game deletes it, and there is no copy anywhere else, including with us.

What we do not do

Permissions

On Android, Necromangler asks for one permission you might notice: vibration, used for haptic feedback when a fish bites or a line strains. Android also adds an internal permission that lets the app's own components talk to each other privately; it gives nothing outside the app any access. The game does not request internet, location, camera, microphone, contacts or storage permissions.

Children

Necromangler collects no data from anyone, including children under 13. There is nothing to delete, export, or request, because nothing about you is recorded outside your own device.

Purchases

Necromangler is a one-time purchase. The purchase is handled entirely by the store you buy it from (for example Google Play or the App Store) under that store's own terms and privacy policy. We receive no payment details.

Changes

If a future version of the game collects anything at all (for example, if online leaderboards or cloud saves are added), this policy will be updated before that version is released, and the change will be described here with the date it took effect.

Contact

Questions about this policy: contact@secondplayerstudios.com

Second Player Studios