Privacy Policy
Second Player Studios · Last updated: 4 September 2026
The short version: Critterton does not collect, store, or transmit any personal information. There are no accounts, no analytics, no advertising identifiers, and no servers. The game does not require an internet connection and does not open one.
What the game stores, and where
Critterton saves your progress on your own device and nowhere else:
- which levels you have completed, and the stars and best score for each
- your daily challenge results and streak
- the level you were part way through, so it can be restored if the app closes
- your settings (music, sound effects, critter voices, motion)
- levels you have created, and any share codes you have entered
This data lives in the app's own storage on your device. It never leaves it. Uninstalling the game deletes all of it, and there is no copy anywhere else, including with us.
What we do not do
- We do not collect names, email addresses, phone numbers or contacts.
- We do not collect device identifiers, advertising IDs, or location.
- We do not use analytics, crash reporting, or any third-party SDK that gathers data.
- We do not show advertising.
- We do not use cookies or any web tracking.
- We do not sell or share data with anyone, because we do not have any.
Sharing a score
If you tap Share, the game hands a picture of your town and a line of text to your device's own sharing feature, and you choose what to do with it. On a computer it copies the text to your clipboard and saves the picture to your Pictures folder.
Nothing is uploaded by Critterton at any point. Once you choose an app to share to, that app's own privacy policy applies to what you send. We are not part of that exchange and cannot see it.
Children
Critterton is suitable for all ages and collects no data from anyone, including children under 13. There is nothing to delete, export, or request, because nothing about you is recorded outside your own device.
Purchases
Where Critterton is sold, the purchase is handled entirely by the store (Google Play, the App Store, or Steam) under that store's own terms and privacy policy. We receive no payment details.
Changes
If a future version of the game collects anything at all (for example, if online leaderboards are added), this policy will be updated before that version is released, and the change will be described here with the date it took effect.
Contact
Questions about this policy: contact@secondplayerstudios.com
Second Player Studios