Catastrophic

Privacy Policy

Second Player Studios · Last updated: 26 October 2026

The short version: Catastrophic has no accounts, no ads, no analytics and no purchases inside the game. Playing alone sends nothing anywhere. Playing with friends online uses Unity's multiplayer services, which receive an anonymous player ID and your IP address so they can connect you. Playing on the same Wi-Fi tells other devices on that network your device's name so they can find your game.

What the game stores on your device

This lives in the app's own storage on your device. It never leaves it, and uninstalling the game deletes it.

Playing online (Host online / Join code)

Online games run through Unity Gaming Services, operated by Unity Technologies, so that two phones on different networks can reach each other without any network setup:

Unity processes this data to provide the service, under its own privacy policy. We do not receive your IP address and we do not combine any of this with anything else. If you never play online, none of it happens.

Playing on the same Wi-Fi (Host on Wi-Fi / Join)

A Wi-Fi game is announced to other devices on the same local network with your device's name (for example "Pixel 8") and the house being played, so friends' menus can list it. Joining sends game data directly between the devices on that network. Nothing goes over the internet.

What we do not do

Children

Catastrophic is not directed at children under 13. Online play has no chat and no way to send messages; players are only connected by sharing a six-character code with friends.

Your choices and deleting data

Purchases

Catastrophic is bought through the store (Google Play), under that store's own terms and privacy policy. We receive no payment details.

Changes

If a version of the game changes what it sends anywhere, this policy is updated before that version is released, with the date the change takes effect.

Contact

Questions about this policy: contact@secondplayerstudios.com

Second Player Studios